
Super Street Fighter II: The Tournament Battle requires 4 networked arcade cabinets. The faster game speed would return in Super Turbo.Īn alternate version of Super Street Fighter II features eight-player single-elimination tournament gameplay. The faster game speed introduced in Hyper Fighting was reduced back to the same speed level as Champion Edition. Players could choose between a character's original color scheme, their color schemes from Champion Edition and Hyper Fighting, or one of five new color schemes featured in the game. Super Street Fighter II features a new scoring system which kept track of combos, first attacks, reversals, and recoveries made by the player and awards the player with bonus points by performing such deeds.Įach character now has available eight color schemes, depending on which button is pressed to select the character. The music and sound effects were also remade and a new announcer was introduced, who also recorded new voice samples for some of the characters (Ken, Guile, and Sagat). For example, all four boss characters now have new animation frames for basic attacks (Vega and Sagat did not have jumping punches in the previous games, while many of their standing and crouching attacks shared the same frames of animation), while Chun-Li now has a new animation for her Kikoken projectile. New animation frames were drawn for all the characters for their basic and special moves, as well as new victory poses. The original opening sequence/Unused sequence which featured two generic characters fighting in front of a crowd was replaced by a new opening featuring lead character Ryu launching a Hadoken projectile towards the screen. Super Street Fighter II was followed by Super Street Fighter II Turbo, a fifth version of Street Fighter II released the following year, which further refined the balance between characters and introduced additional new features.Īll of the stages, character portraits, and even the HUD feature all new graphics. It was also the first game to be developed on Capcom's CP System II hardware, which permitted more sophisticated graphics and audio over the original CP System hardware used in previous versions of Street Fighter II. In addition to refining and balancing the existing character roster from the previous versions, Super Street Fighter II also introduced four new characters.


It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II' Turbo: Hyper Fighting. Super Street Fighter II: The New Challengers is a head-to-head fighting game produced by Capcom originally released as a coin-operated arcade game in 1993. Noritaka Funamizu, Haruo Murata, Yoshito Itō. Super Street Fighter II: The New Challengers Unfortunately, this game is currently available only in this version.

The following emulators are available for this game: NeptunJS (JavaScript), Nesbox (Flash) and Retro (JavaScript).
